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rm's feet. He
hopped aside, perilously close to the edge. "Jump, boy.
Cheat my revenge, why don't you? It will be easier than the
death I have in mind for you," Merinsaard said, a scant five
yards away. Sturm looked down. It was a long, long fall.
"Take the step. Jump. For you it can be over quickly,"
hissed the wizard.
There was no hope. This was the end. Sturm would never
again see his friends or solve the mystery of his father. For
him, there was only a choice of deaths. A single step, and
oblivion. Didn't every man want an easy death when his
time came? But you're not every man! his mind screamed.
You're the son and grandson of Solamnic Knights! his mind
screamed. This knowledge helped melt the icy fear that
gripped his heart.
He squared his shoulders and faced Merinsaard. The
Brightblade sword pointed at the warlord's heart. "I do not
do your evil bidding," Sturm stated. "If you claim to be a
warrior and a lord, let your blade test mine, and we will see
who acquits himself with honor."
Merinsaard smiled, showing white teeth. The blinding
glow faded from Thresholder, and Sturm assumed a fighting
stance. The wizard extended his blade at Sturm, and with
no warning at all, a blast of fire lashed out from the tip. It
struck Sturm in the chest and slammed him into the tower
wall.
"As you see," said Merinsaard. "I am not an honorable
man." He raised Thresholder for the final, mortal strike, and
his eyes got very wide and white. Sturm struggled to bring
the tip of his father's sword waveringly into the air.
Suddenly, Merinsaard made a gagging sound and stag-
gered to the battlement. Sturm was astonished to see an
arrow buried in his back. Some distance away, silhouetted
against the morning sky, was a figure with a bow.
Sturm got to his feet. Merinsaard grasped the battlement
with his mailed hands, but the iron links found no purchase,
and the warrior-wizard toppled through a crenelation to the
courtyard below. There was a scream, a heavy, ringing
thud, and silence.
Sturm raced for the steps. The mysterious archer was
nowhere in sight. He found Merinsaard dead, his sightless
eyes staring into the mossy flagstones. Thresholder lay just
beyond his lifeless fingers. As Sturm watched, the sword
flared and vanished with a loud crack. Where it had lain,
the stones were scorched.
Sturm wavered and braced himself against the donjon
wall. As he tried to make sense of what had happened,
another arrow struck the ground at his feet. The gray goose-
feather fletching on the long black arrow quivered from the
impact.
Sturm jerked around and saw the unknown archer atop
the outer wall. The bowman raised a hand in salute, then
ducked into an empty watchtower and was gone.
He stooped to examine the arrow. Tied to the shaft just
behind the head was a slip of paper. Sturm freed it and read:
Dear S
I knew you'd come here and here I find you in a losing
fight with a wizard. My new friends don't choose to
play fair but I decided to even the odds in memory of
our past friendship. Next time you might not be so
lucky!
K
PS: You were a sucker to let him point the magic blade
at you.
"Kitiara!" Sturm called to the sky and stones. "Kitiara,
where are you?" But he knew she was gone, lost to him for-
ever.
Chapter 41
Palanthas
If took some time, but a message displayed by
Sturm from Palanthas to Sancrist was answered. Stutts,
inventor of the practical (well, mostly practical) flying ship,
sent Sturm a reply that took up sixteen sheets of foolscap,
front and back. It seems that he, Wingover, Sighter, and the
rest made it back to Mt. Nevermind eventually, using the
hull of the Cloudmaster as a conventional sailing ship. The
massive report the gnomes submitted to the High Council of
Gnomish Technology ran into thirty volumes.
"The irony is," Stutts wrote to Sturm, "in all the time we
spent on Lunitari we didn't manage to bring back a single
sample of soil, air, rock, or plant life. All our copious sam-
ple collection was abandoned trying to lighten the ship for
takeoff. With only our notes, the High Council rendered a
verdict of 'Not Proved' about our expedition. Sighter was
pretty mad, but I'm not too disturbed. As I write this, the
hull of the Cloudmaster Mark II is taking shape on the
slopes of Mt. Nevermind. It will have four sets of wings and
two bags for ethereal air, and carry..."
Sturm flipped through the letter with a smile. All the rest
of the pages were a catalog of the things the gnomes planned
to take with them on their next voyage. Only the last lines
were of interest: "If you and Mistress Kitiara would like to
accompany us again, please make your way to Sancrist by
ten days before the winter solstice. That's when we're taking
off for Lunitari. Cutwood wants to go to Solinari, but he
was overruled. We still have a lot to learn about the red
moon. Plus, there is some hope we might find evidence of
Bellcrank...." The letter was signed with several lines of
Stutts's gnomish name.
Sturm set the pages aside. "Safe voyage," he said aloud.
The maid in the inn where he was staying in Palanthas heard
him and came to his table.
"Something you require?" she asked. Her name was
Zerla, and she was pretty, with curly blond hair and a warm
smile. She reminded Sturm of Tika, were Tika about ten
years older.
"No, thank you," he said.
"Been in Palanthas long?" she asked.
"A few weeks."
"Thinking of staying, are youl"
"Actually, I'm ready to leave now."
Zerla frowned attractively. "Not on my account, I hope!"
"Not at all. I have business in the south," said Sturm.
"A girl?"
Tervy came to mind, but Sturm's most pressing task was
to get back on his father's trail. That meant going to High
Clerist Tower. He'd come to Palanthas after his encounter
with Merinsaard mainly to rest and get his mind calm and
focused again. While there, Sturm heard gossip that some
knights were gathering at High Clerist for a conclave. He
was certain his father's trail would lead there.
Zerla was talking to him, and Sturm snapped out of his
daydream.
"The good-looking ones are usually taken," she was say-
ing. Zerla wiped the table under his cup of sweet cider. "Are
you married?"
"What? No, I'm not."
The maid brightened. "Where are you from?"
"Solamnia," he said.
"I thought so! I noticed your helmet and mustache. You're
a knight, aren't you?" He admitted that he was. "My grand-
father tells me stories of the old days, when the knights
watched over the land and saw that justice was done. I wish
I'd lived back then. I'd have liked to see the knights on their
fine horses, armor all polished, doing good for people."
Zerla blushed. "I'm sorry. I'm talking too much."
"I don't mind," Sturm said. "What you said cheers me. I
thought most folk had forgotten the Order, or hated it." He
finished his cider and put down two Solacian silver pieces.
"The change is for you," he said.
"Thank you!" Zerla swept the cup and coins off the table.
Sturm walked out into the afternoon sunshine. In the
days he'd been lingering in the city, other reports had come
in via the seaport. Tales of strange marauders in other
regions were growing. When Sturm got to High Clerist he
would have plenty to tell the other knights.
But here in Palanthas, the threat seemed far away. Chil-
dren played in the streets, wagons and carts moved goods
about from the wharves to nearby shops and markets. The
citizens were well fed and well dressed. Yes, the danger of
war was far removed from the life of the average Palanthan.
He could see from the high street that puffy white sails
filled the bay. Were there gnomes down there? he wondered.
Did a gleaming white elf ship named High Crest ride at
anchor beyond the headland? Sturm could not tarry long
enough to find out. Too long he'd allowed himself to be
diverted by other matters. The time had come to shoulder
the responsibility of his knightly name. The burden of duty
was as heavy as the armor Sturm now wore. His father's
armor, and the Brightblade sword that hung by his side.
Sturm rested his right hand on the pommel and let his eyes
linger on the polished plate of his armor. He took a deep
breath and walked down the street.
So it was south to High Clerist. Nearly a year had passed
from the time he'd said good-bye to Tanis, Flint, and all his
friends in Solace.
And Tervy.
And south again. Abanasinia and Solace. In due time, his
old friends would be gathering at the Inn of the Last Home.
They would want to hear about what had happened to him
and Kitiara. How could he tell them? How could he explain
to Tanis? And what of her brothers? Would they understand
any better what Sturm himself did not? So many questions
troubled Sturm as he walked the sunny streets of Palanthas.
A cloud passed over the sun, and Sturm looked up. Dark-
er clouds than that were coming. He could shout it from the
rooftops, but the Palanthans wouldn't heed him. Life was
good, why worry about war? Weren't the mountains high?
Was not the bay patrolled by Palanthan galleys, armed and
ready? Palanthas was safe, absolutely.
But mountains and warships were no impediment to evil.
The seed of that insidious force lay in every heart, in every
act of greed and hatred. The land and the sea were merely
highways over which ideas flowed as readily as the trade
winds, and now the sky was open, too. The gnomes had
proved that.
The cloud moved on. Sturm shaded his eyes from the
sun's glare and listened for the sound of beating wings.