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d and
burning in the road. From the extent of the damage already
done, the fire must have started hours before.
Crows and other carrion birds stirred at his approach.
Between two gutted wagons, Sturm found bodies. One,
thick-waisted and richly dressed, obviously was a successful
merchant. He had two arrows in his chest. Beside him was a
younger man with the stump of a broken mace still clutched
in his hand.
A groan brought Sturm running. A few yards away, a
big, well-muscled man sat with his back against a scrub
pine. He was a warrior. His body bled from a dozen wounds
and arrayed at the warrior's feet were six dead goblins.
"Water," moaned the fighter. Sturm put a hand behind the
warrior's head and raised his bottle to the man's parched
lips.
"What happened here?" asked Sturm.
"Bandits. Attacked wagons. We fought -" The big man
coughed. "Too many."
Sturm examined the fighter's wounds. He didn't have to
be a healer to know the warrior was doomed, and because
the man was a warrior, Sturm told him so.
"Thank you," he said. Sturm asked if he could do any-
thing to make the man more comfortable. "No, but Pala-
dine bless you for your mercy."
Something rustled behind the pine. Sturm reached for his
sword, then saw the broad brown muzzle of a horse poke
through the branches. The dying warrior called the animal
by name. "Brumbar," he said. "Good fellow." The horse
pushed through the scrub. He was an enormous animal, as
black as coal. Brumbar dropped his nose to nuzzle his mas-
ter's face.
"I see that you are a man of arms," rasped the warrior to
Sturm. "I beg you, take Brumbar as your mount when I am
dead."
"I will," Sturm said gently. "Is there anyone in Garnet I
can tell about your fated?"
The man slowly closed his eyes. "No one. But do not go to
Garnet, if you value your life." His chin fell to his chest.
"But why?" Sturm asked. "Why shouldn't I go to the
city?"
"Loosen my breastplate..."
Sturm undid the sraps and pulled the steel cuirass aside.
Beneath the armor, the man wore a quilted shirt. Embroi-
dered over his heart was a small red rose. Sturm stared. The
dying man was a knight of the Order's highest rank, the
Order of the ъose! Only Solamnic Knights of noble lineage
could enter that exalted brotherhood.
"The forces that destroyed the knights control Garnet," the
man said. His breath came in ragged gasps. "I know you are
one of us. It would not be safe for you there... assassins... "
"Who are you? What is your name?" Sturm asked franti-
cally, but the Knight of the ъose would never again speak.
Sturm gave the brave fighter an honorable burial. It was
well after sundown when he finished. He collected Brumbar
and went through the saddlebags thrown across the horse's
rump. There were dried rations in one bag, and in the other,
surprisingly, were hundreds of coins, all of them small cop-
per pieces. Sturm understood. The dead knight was living
incognito because of the widespread hatred of the Order.
He'd adopted the guise of a guard for hire, and took his
wages in copper. No one would ever expect a Knight of the
ъose to live so humbly.
Sturm left the Garnet road. He chose another trail
through the highlands, one not frequented by traders, or (he
hoped) bandits. Garnet he passed in the night. He saw the
glow of its street lamps in the distance. ъeining in Brumbar,
he listened. Wind whirled around the mountain passes. A
wolf gave voice, far away.
Chapter 36
Solamnia
His new horse was a steady plodding beast. Brum-
bar, in Old Dwarvish, meant 'Black Bear.' Black he was, and
bearishly stolid. Sturm didn't mind. The kind of traveling
he was doing now was better suited to a steady animal, rath-
er than some excitable, fragile charger. Brumbar had a back
so broad that Sturm imagined he could put his feet up on the
animal's nodding neck and take a nap. Festooned with
Sturm's pack and other belongings, Brumbar kept a jingling
pace all day long.
The Lemish forest thinned out to a few spindly pines,
growing weakly amid the grassy undergrowth. It was hot
on the plain, and very dry. Sturm began to ration his water
when the streams and springs started getting fewer and far-
ther between.
Being off the road, he saw few people. This southernmost
finger of the Solamnic Plain, thrust between the Garnet
Mountains and the Lemish forest, was too dry for cattle and
farming. There were no robbers here, either; there was
nothing to steal.
Alone, Sturm took time to reflect on things. Since he and
Kitiara had left Solace so many weeks ago, he'd come to
realize that there was danger on the horizon everywhere.
The strange lizardlike mercenaries he had heard called dra-
conians had been seen in port cities. Caches of weapons
being moved about. Large numbers of brigands infesting the
roads of the northern countries. Dark magic at work. Gob-
lins led by a human magician. What was the common
thread in all this? he wondered.
War. Invasion. Evil magic.
Sturm gave Brumbar a kick, and the big horse shuffled
into a trot. A welter of vague impressions and shrouded
memories surfaced in his mind. The visions he'd had on
Lunitari were lost to him in detail, but shadows of them
remained, dimly. The strongest of these was that his father
was alive somewhere. There was something about the old
castle, too, and death that was somehow linked to lingering
impressions of Kitiara's.
Oh, Kit. Where are you now?
The day's shimmering heat built towers of black clouds in
the sky. Lightning danced far away, and peals of thunder
crossed the grassland long after the flashes of lightning were
gone. The smell of rain pulled Brumbar toward the storm,
and Sturm let him go. He was thirsty, too.
The storm seemed to retreat from them even as they rode
to meet it. Brumbar splashed through gullies running fast
with rainwater, The air was wet, oppressive, yet the edge of
the rain receded from Sturm's approach. The lightning
played about a stand of pines to the east. Sturm reined away
from the dangerous display, but Brumbar had other ideas.
Puffing hard through his dry throat, the horse headed
straight for the trees.
Light, steamy drops of rain began to hit them. Brumbar
cantered heavily through the widely spaced trees. The rain
fell harder. Ahead, Sturm saw a dark shape flit between the
pines. He blotted water from his eyes and looked again.
A rider in a flowing cape was weaving among the trees.
Now and then, the pale oval of a face turned back, as if the
rider were peering over his shoulder at Sturm. He seemed to
have a long mustache much like Sturm's own.
Brumbar slowed by a shallow pool of water, but Sturm
spurred him on; he was curious about the other rider and
wanted to catch up to him.
"Hello!" called Sturm. "Could I talk to you?"
A bolt from the churning sky struck the ground a score of
yards away, leaving a smoking crater in the grass. The rider
didn't respond to Sturm's call, but continued to weave
around the pines. Sturm slapped the reins across his horse's
neck, and Brumbar launched into a jarring gallop. They
were closing on the stranger.
The rider's dark hair was slicked down by the driving
rain. He did indeed have a long mustache, symbol of the
Knights of Solamnia.
The stranger's horse was light and agile, but it must have
been running hard too long. Brumbar closed rapidly. Only
the passing of a tree between them kept Sturm from reach-
ing out to grab the other man's lashing cape.
"Wait!" Sturm shouted. "Stop, I want to talk to you!"
The stranger's horse went hard to the left, circling around
Sturm. The man drew up and stopped thirty yards away.
Brumbar shuddered to a halt. The wind was up and blowing
rain into Sturm's face, so he turned his horse around. The
stranger was waiting for him.
"I didn't mean to chase you," Sturm called out, "but -"
He never heard the stroke of lightning that hit the ground
between him and the stranger. Nor did he feel it. In one
instant, he was talking and in the next, he was lying on the
muddy grass with rain pattering on his face. His arms and
legs were leaden and weak.
A dark form loomed over him. For a second, he was
afraid. Lying there, helpless, Sturm was easy prey for a thief
or assassin.
The stranger, still horsed, towered over him. Against the
gray sky, with the rain in his eyes, all Sturm could see of him
was dark hair, high forehead and drooping mustache. The
cape was close about the man's shoulders, which were wide
and powerful.
The stranger sat in the saddle, looking down at Sturm and
saying nothing. Sturm managed to gasp, "Who are you?"
The man parted the cape, revealing the hilt of a large
sword. Sturm made out the shape of the pommel and some
of the filigree work. With a start, he realized that he knew
that sword. It was his father's.
"Beware of Merinsaard," said the man, in a voice Sturm
didn't recognize.
With tremendous effort, Sturm got to his knees. "Who
are you?" He reached out a muddy hand to the stranger.
Where he should have touched the leg of the man's horse, he
met nothing. Horse and rider vanished, silently and com-
pletely.
Sturm staggered to his feet. The rain was over. Already
the sun was poking through the tattered clouds. Brumbar
was several yards away, drinking from a puddle. Nearby, a
pine tree had been blasted to smoking splinters by lightning.
Sturm put his face in his hands. Had he seen what he
thought he'd seen? Who was the phantom rider? And what
was Merinsaard? A person, a place?
Wearily he mounted Brumbar. The big horse shifted
under Sturm's weight, and his broad hooves squelched in
the mud. Sturm looked around. There were no other hoof
prints in sight besides Brumbar's.
* * * * *
Though described as a plain, the country of Solamnia was
not perfectly flat, as were, say, the Plains of Dust. There
were ridges and gullies, dry creek beds and small stands of
trees that grew like islands in the midst of the grassy steppe
land. Sturm rode north at an easy pace, eating wild pears off
the trees and filling his water bottle from the herders' wells.
He soon found himself moving among small herds of cat-
tle, tended and guarded by hard-looking peasants with
mauls and bows. They watched him closely as he rode by.
ъaiders were common, and in their eyes he might have been
a scout for a larger band of rustlers. Also, Sturm wore the
mustache and horned helmet of a Solamnic Knight - items
not calculated to make him popular among the people who
had overthrown the Order. Sturm didn't care. He rode
proudly, sword turned out to show that he was ready for
trouble. At night, he took special care with polishing his hel-
met, boots, and sword, to make them shine.
He decided to avoid the city of Solanthus. After the over-
throw, Solanthus had proclaimed itself a free city, not sub-
ordinate to anyone but its own Guildmasters. Sturm had
heard of several knights, friends and compatriots of his
father, who had been imprisoned and executed in Solan-
thus. While he was willing to proclaim his heritage in open
country, he saw no reason to walk into the city and put his
head into a noose.
The country beyond Solanthus sloped gently down to the
Vingaard ъiver. It was rich land. The clods turned up by
Brumbar's iron-shod hooves were black and fertile.
The herds were thicker the closer to the river he got. He
spent an entire day guiding Brumbar through ranks of rusty
brown cows and calves. The heat and dust were so bad that
he traded his helmet for a cloth bandanna, like the herd
riders wore.
The herds converged on the Ford of Kerdu, an artificial
shallows created centuries before by the Solamnic Knights
(another benefit that the common folk had forgotten).
Thousands of small stones were dumped into the Vingaard
ъiver to make a fording place. As the river slowly scoured
the stones away, each new generation on the river banks had
to renew the ford with its own gathering of stones. A sort of
winter festival had developed around the collecting and
dumping of rocks in the river.
It soon became too congested for Sturm to ride, so he got
off Brumbar and led the horse by his bridle. Here, by the
river, the day's heat rapidly dispersed after sunset. Sturm
walked down to the river bank where a hundred campfires
blazed. The herders were settling for the night.
A half-dozen sun-browned faces turned up as Sturm
approached the nearest camp.He raised his palm and said,
"My hands are open," the traditional herders' greeting.
"Sit," said the herd leader, identified by the carved steer
horn that he wore on a thong around his neck, Sturm tied
Brumbar to a small tree and joined the men.
"Sturm," he said, sitting.
"Onthar," said the leader. He pointed to the other men in
turn. "ъorin, Frijje, Ostimar, and Belingen." Sturm nodded
to each one.
"Share the pot?" said Onthar. A black kettle hung over
the fire. Each man had to provide some ingredient in order
to share the common meal. Herder's stew - an expression
known throughout Krynn as meaning a little bit of every-
thing.'
Sturm lifted the flap of his pack and saw the last of his
provisions: an inch-thick slab of salt pork, two carrots, and
a stoppered gourd half full of rye flour. He squatted by the
kettle, took out his knife, and started slicing the meat.
"Been a good season?" he asked politely.
"Dry," said Onthar. "Too dry. Fodder on the lower plain is
blowing away."
"No sickness, though," observed Frijje, whose straw-
colored hair hung in two long braids. "We haven't lost a sin-
gle calf to screwfoot or blue blister."
Shoving wispy red hair from his eyes, ъorin said, "Lot of
raiders." He whetted a wicked-looking axe on a smooth gray
stone. "Men and goblins together, in the same gang."
"I've seen that, too," Sturm said. "Farther south in
Caergoth and Garnet."
Onthar regarded him with one thin brown eyebrow
raised. "You're not from around here, are you?"
Sturm finished the salt pork and started slicing the car-
rots. "I was born in Solamnia, but grew up in Solace."
"ъaise a lot of pigs down there, I hear," Ostimar said. His
voice was deep and resonant, seemingly at odds with his
small height and skinny body.
"Yes, quite a lot."
"Where you headed, Sturm?" asked Onthar.
"North."
"Looking for work?"
He stopped cutting. Why not? "If I can get some," he said.
"Ever drive cattle before?"
"No. But I can ride."
Ostimar and Belingen snorted derisively, but Onthar
said, "We lost a man to goblin raiders two weeks ago, and
that left us with a hole in our drag line. All you have to do is
keep the beasts going ahead. Well be crossing the Vingaard
tomorrow, heading for the keep."
"The keep? But it's been deserted for years," Sturm said.
"Buyer there."
"Sounds fine. What's the pay?"
"Four coppers a day, payable when you leave us."
Sturm knew he was supposed to haggle, so he said, "I
couldn't do it for less than eight coppers a day."
"Eight!" exclaimed Frijje. "And him a show rider!"
"Five might be possible," said Onthar.
Sturm shook the gourd to break up the lumps of flour.
"Six?"
Onthar grinned, showing several missing teeth. "Six it is.
Not too much flour now - we're cooking stew, not baking
bread." Sturm stirred in a handful of gray rye flour. ъorin
gave him a copper bowl and spoon. The stew was dished
up, and the men ate quickly and silently. Then they passed a
skin around. Sturm took a swig. He almost choked; the bag
held a potent, fermented cider. He swallowed and passed
the skin on.
"Who's buying cattle at the keep?" he said, after everyone
had eaten and drunk.
"Don't know," Onthar admitted. "Men have been coming
back from Vingaard Keep for weeks with tales of gold, say-
ing there is a buyer up there paying top coin for good beasts.
So the keep is where we're going."
The fire died down. Frijje produced a hand-whittled flute
and began to blow lonely, lilting notes. The herders curled
up on their single blankets and went to sleep. Sturm unsad-
dled Brumbar and curried him. He led the horse to the river
for a drink and returned him to the sapling. That done, he
made a bed with his blanket and the saddle.
The sky was clear. The silver moon was low in the south,
while Lunitari was climbing toward its zenith. Sturm gazed
at the distant red globe.
Had he really trod its crimson soil? Had he really fought
tree-men, seen (and ridden) giant ants, and freed a chatter-
box dragon from an obelisk of red marble? Here, on Krynn,
among the simple, direct herdsmen, such memories were
like a mad dream, fevered images now banished by the more
practical concerns of Sturm's life.
The young knight slept, and dreamed that he was gallop-
ing through Solace, pursuing a caped man who carried his
father's sword. He never gained on the stranger. The vallen-
wood trees were bathed in a red glow, and all around Sturm
felt the cold air echo with the sound of a woman's laughter.
Chapter 37
The Ford of Kerdu
Sturm was roughly shaken awake before the sun
was up. All along the river's south bank the herders were
stirring, packing their meager possessions on their horses,
and preparing for another day's move. Sturm had no time
for anything other than a brief cup of water. Frijje thrust
some jerky in his hand and told him to mount up.
Belingen galloped to him and tossed him a light wooden
pole with a bronze leaf-shaped head. This was his herd
goad. When the cows were balky or wanted to wander in
the wrong direction, he was to poke them with the goad to
set them straight.
"And woe to you if you cut the hide," Belingen said.
"Onthar prides himself on his herd not being scarred." With
an arrogant toss of his head, Belingen spurred his horse back
to the front of the herd.
The cattle, more than nine hundred head, sensed the rise
in activity and surged from side to s